Our vert stack should be set up something like this, with 2 handlers back and everyone else in the stack. The person at the back of the stack is always the first to cut.
Important notes on stack positioning:
Players in the stack should be at least 1-2 metres away from each other, so that they have space to cut
There should be enough space between the front of stack and the handlers for a cutter to come across that space
Make sure the stack does not drift over towards the side of the pitch where the disc is, as this decreases cutting space
If the dump is on the open side, they should be positioned slightly further back.
If the dump is on the break side, they should be level with the other handler.
Basic under cuts should look something like this. You should always cut under diagonally (see cut 1). If you do not get the disc, you should clear out either across the front of the stack (a "7 cut") or go straight deep. Cuts labelled "2" in this diagram should always be sprinted, and you should still be looking to receive the disc.
Deep cuts will look something like this. When you are cutting deep it should always be vertically up the pitch, not diagonally. This gives the thrower more space to throw into.
There will be more advanced strategies discussed later on this page, under "advanced cutting".
Our handler resets this year will be very similar for both open and break side, but the initial cuts may look slightly different due to the starting position of the dump. For that reason, there are two images for each step of the explanation.
Once the handler looks at the dump, they have initiated the reset. No more cuts should come from the back of the stack. The first option is a space throw for the dump to catch. Remember to always throw this if it's on!
If the space throw is not on, the handler should fake a throw at the dump. This is the trigger for the dump to make a cut diagonally up the line.
If they do not get free, the handler's next option is the front of stack. When the dump is cutting up the line, the front of stack should cut back towards the dump position to look for a pass.
If that still hasn't worked, then to be honest it's probably too late. But if it's somehow not too late, the handler fakes at the front of stack, at which point they turn and cut up the line. (It's probably gonna be a stall out, just huck it).
In order to keep our offense flowing as quickly as possible, cutters need to be ready for a pass to be completed. For example, if the first cutter gets the disc under, the second cutter should already have been driving deep so that they have more space to cut under into, as shown below.
When? - You are second in the stack and the first cutter is going under
What? - You should drive deep to set up your cut
Why? - It creates more space to cut under and allows us to gain more yards
This continuation is important because fast disc movement from one side of the pitch to the other can be an excellent way of getting around the defense. If the disc is swung from the side into the centre, the next cut should come from the front of the stack to continue the disc's movement across the pitch. Cuts will then come from the back again.
When? - You are front of stack and the disc is being swung into the centre
What? - Cut out wide to continue the disc's path across the pitch
Why? - It allows us to quickly change which side of the pitch we are attacking
As far as I'm aware we've never really officially taught this one, but it's a very useful move so I think we should add it to our arsenal. This continuation is similar to doing an immediate handler reset, but without the space throw option.
When? - You had the disc in a central location and you have passed it out wide to the dump
What? - Immediately cut up the line to get a return pass. The front of stack should cut back to where you were
Why? - It allows us to either gain yards or get the disc back into the centre
When cutting under, you can change the angle at which you cut to suit the situation. You can also start your cut at one angle, e.g. going quite wide, at then change direction to make a narrower cut, or vice versa. This can be very useful for forcing your defender to turn their hips away from where you want to go, ultimately making it harder for them to keep up with you. A couple of examples of these cuts are displayed in the animation below.
It's quite common when using vert stack that a defender will poach off into the cutting lane to stop easy unders. There are a couple of ways we can deal with this. Firstly, the player who is poached should either go straight deep or find space on the break side, whatever they think is most appropriate at the time. Secondly, we should split the poach. By this I mean that two players should simultaneously cut under, one going either side of the poach.
A defender is poaching in the lane.
Two cutters split the poach, forcing them to go one way or the other.
At least one of this two passes should now be open.